Despite their latest buff it still makes very little sense to run a 180 hand cannon like Survivor's Epitaph Music: 🤍🤍youtube.com/watch?v=GdzrrWA8e7A&t=673s CONNECT WITH US ✨Support us and get stuffs: 🤍🤍patreon.com/TDTPatreon 👾 Catch us on Twitch: 🤍🤍twitch.tv/tdt_streams 🎮 Check out our clan Discord: 🤍discord.gg/FVP5xpy 🐦Get updated through Twitter: 🤍twitter.com/productions_tdt 👕 Custom TDT Merch: 🤍tdt-merch1.myspreadshop.com/ ||||||||||||||||||||| #Destiny2 #TDT #PVP For business inquires: theDTemail🤍gmail.com No copyright infringement is intended, all music used are owned by their respective owners.
Loved how you used the "Blink" as a transition
I'm surprised Typhon isn't higher honestly that shit is BUSTED in pvp
Only viable with Lucky Pants
Just use sentinel shield, one eyed mask, and last word.
But what if the light weight bonus was to be able to shot while sprinting
My main problem with them is the recoil animation. if you shoot one, the gun obscures too much of your screen, making it harder to consistently hit the headshots, and it's harder to know when to get out of the fight, if another enemy comes from behind the one you're fighting, for example.
I think full auto as a setting will make them good enough since you can always run rampage spec or whatever with the full auto for ease of use
I actually use the ikelos hc to great effect in the crucible tho I do ha e a lot of perks buffing its reload speed and airborne effectiveness so I may be biased because of that, I also don't look into the meta very often so I may just be a little ignorant admittedly haha but regardless its one of my go to primary ammo guns for crucible
We can all agree tho that the most forgotten and abandoned hand nano archetype is the aggressive burst. Only ever been one and it wasn’t good. Makes me sad
I have the Iron Banner 180 HC with Iron Reach, Accurized Rounds, and Rapid Hit. It has around 70 range and 80 stability and it just feels so crispy
I wouldn't mind a buff lmao
Wait... people use primaries in crucible?
These exist in an awkward middle ground between Sidearm and Handcannon, and I've done the balancing thought experiment myself multiple times. The best idea I've come up with is upping the RoF to 200, putting them in the same TTK sphere as Mida and other Lightweight scouts at about a (If I'm remembering correctly) .9. Not insanely fast, but a forgiving precision ratio would keep it competitive.
smooth b-roll transitions on blinking and dropping rifts. Nice stuff!
what was the hand cannon at Qt5zrU2glYs&t=3m50s 3:50 ?
Restore, and un-sunset Luina's/Not FOrgotten. ANd undue any and all nerfs to 180's, they should be able to 3 tap period. If every other handcannon can 3 tap, so should they, end of story.
Cool story. Now for Bungie to act blind and further push neglected weapons back on the shelf.
Great video, but all this stat talk aside I greatly appreciate your editing. Those flawless transitions hidden behind the blink jump was just chefs kiss
I can’t aim with 120/140
increase rpm maybe